Authentic answers first. Discussion after. No going back.
The answer window closes the moment the timer hits zero OR the player locks in — whichever comes first. The answer is sealed. Discussion comes next, but the locked answer stays locked. No going back after seeing who you like.
Players can flip to the Video tab and watch others finish. They cannot return to the answer screen to change anything. The game keeps their answer, period.
The host might say "What do you think?" to specific people, or open it up. Players can agree (👍 reaction), laugh, react — but only the host picks who holds the mic. Discussion runs on a soft timer, host decides when to move on.
Because no one could change their answer after seeing who was cute, the reveal shows authentic responses. Matches are based on real compatibility — not social performance.
The hellos already happened. Everyone already knows each other a little. Dropping a stranger into the room mid-round breaks that trust. The seat stays empty.
If someone needs to step away for an emergency, the host can pause the room. That's different from voluntarily leaving.
Host can pause room for emergencies Voluntary leave = fresh start next weekDoes the answer-lock flow feel right? Anything to adjust in the discussion phase or the leave warning?
Next up: the full spec doc, then implementation plan.